Here you will find projects that were funded by The Interactive Fiction fund. Those that creators have made available to the public for playing/purchasing have hyperlinks. Those that are undergoing development do not but will be updated the moment they’re available.
1. Operating Systems (January 2015)
Creator: Tanya Short
Guest Editor: Lana Polansky
2. Sombra Del Sol (February 2015)
Creators: Stuart Arias (writing & design) and Erandi Huipe (music)
Guest Editor: Jack De Quidt
3. Crossroads (March 2015)
Creator: Katriel Page
Guest Editor: Lillian Cohen-Moore
4. The Moon My Destination (April 2015)
Creator: Zachary Kay
Guest Editor: Meg Townsend
5. Morning Rituals (May 2015)
Creator: Lucas J.W. Johnson
6. Never Go To Work (July 2015)
Creator: Rani Baker
Guest Editor: Jessie Wionzek
7. Postmodernist Trash (August 2015)
Creator: Ansh Patel
8. Water Through People (October 2015)
Creator: Jane Riley
Could you consider having an offline-playable, downloadable .zip for these stories? If they’re simply Twine, it’s easy for me to download them, but a game that uses Unity is much tricker. I would very much like to download these stories. Thank you
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Unfortunately, we don’t handle the distribution of these games. We provide funding and then the creator makes and distributes their creation.I’ll let future recipients know that a number of players/readers prefer a downloadable version, esp. for Unity. Thanks for your feedback!
–Javy
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Also, why are some games – Sombra Del Sol, Crossroads, The Moon – not available to play? There is no link to a playable story. Is it by design or an oversight?
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Hey Peter! Creators are allowed to do as they please with their creations after they’re funded. The three works you mentioned are being polished before being released to the public, I believe. The entries will be updated as soon as they’re available to play/purchase.
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That’s great news – a game being polished is a game worth waiting for. Cheers!
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